piccalilli_’s avatarpiccalilli_’s Twitter Archive—№ 10,014

  1. "A little over a week before Dec 1st, we just decided it wasn’t worth it. We were focusing on developer experience … shipping it would be to the detriment of our users, who would just see it as missing games or features." A great read. Link: dev.to/samthor/the-gift-of-giving-up-1lgl